WoE!? - Projection Tests

Theatre12/02/2012

It’s really hard to get your head around working on something that looks so small on your little laptop screen that will end up being projected to four and a half by eight metres. How much detail do you need? Can you get away with big blocky flat areas of colour? If something goes really fast across the screen, it’ll be, like, super-fast on a big screen won’t it?

It turns out that you probably don’t need to worry too much about those kinds of things. I was worrying about those kinds of things quite a lot, but I think on the whole the projection tests we did at the Rep the other day seemed to work pretty well. It’s possible that I was just a bit over excited about seeing my work on a massive screen, but I did have a big list of stuff to look out for, and most of it was ok.

I was mostly worried about compression. The worst part of any project for me is the process of rendering the final thing and trying to get a not-ridiculously-big file size while avoiding ridiculously-badly-compressed-and-ugly-looking-image-quality. My perfectionist brain struggles to handle even the tiniest little imperfections that compression throws up - but it was fine! You can’t even see these things when it’s projected, and even if you can, they look deliberate to anybody else but me!

In short, stop worrying, it’ll all be ok in the end.