Demo Update

Games27/10/2018

Hi! I just uploaded an update to my WiP demo - I’ve added more shooting options on the ground, some changes to the multiplier visuals, a local high score board (online coming soon hopefully!) and the main change is to how the energy bar works - it used to be an ammo bar, but is now a fuel bar. I’ve tried to balance it so that when you’re on the ground, having run out of fuel, you have more directions to shoot in (5) but you’re less mobile and slightly slower, and when you’re in the air you’re a bit zippier but can only shoot left or right…

The plan is to add more enemies to accommodate this change (bullet patterns to force you down, more dynamic ground based enemies etc), so it might feel a bit weird at the moment, but any feedback on it would be welcome if you have the time to check it out!

On ground shooting