22/06/09 - 3D Zoetrope

This project sprang from this one little video I caught on youtube about 6 months ago. It's essentially a 3d zoetrope where the illusion of movement is achieved with the shutter speed of the video camera instead of a strobe light or the slits of a traditional zoetrope. The minute I saw these little guys passing the parcel I knew I had to try this out for myself.

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I decided to email the guy who made this video, Jim Le Fevre, to see if he could help me out and luckily, he turned out to be a top bloke who shares my willingness to spread knowledge. Basically, he gave me the magic formula to get it working, and saved me having to attempt a lot of horrible maths, so I could just dive right in with the fun stuff. Thanks Jim!

It still took a few goes to get it working though. Below is the very first version I made - a peice of wood, going up and down. Exciting eh? It didn't work though because for some reason I decided to completely ignore Jim's advice and used the wrong numbers - 30 divisions of a 25cm diameter circle instead of 33 divisions of a 30cm circle, which meant the animation slid around the circumference instead appearing to be stationery. I think the mistake helped me grasp a deeper understanding of the technique though, and made me think about why it had gone wrong.

I tried this first test out with a couple of VJ-ing mates, as I thought it would make a nice live video feed to mix up with other stuff...



I was still srtuggling to get my head around the idea of working in 33 frame loops though, so I copied Jim and did some tests with drawing pins, just to help me figure it out. I had to film these with a stills camera though as I had no access to my brother's fancy DV camera yet, so these are stop motion.



Filming this frame by frame lead me down a slightly different path for a while and it got me thinking about how I might incorporate the record player technique into a film, and how I might come up with different applications for the spinning, rotating movement.

This explosion test was also done using the record player and is also stop motion, but I had an idea of how this might also be developed later using the 3d zoetrope. I made some paper mache domes and pricked lots of little pinholes in them, painted them black shone a light from inside and animated them rotating on the turntable, just to see what I could do with them in After Effects really...




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After this little detour (which took longer than you might think), I finally got around to figurnig out the 3d zoetrope properly. I decided to keep it simple and did a really basic arc loop in After Effects so I could just print the frames straight onto acetate and they'd be exactly the right length for the circumference of the disc - all I had to do was stick them onto the edge of the wood with blutac. And it worked! Woo!



It's a really good feeling when you get this working properly for the first time, there's just something magical about seeing animation happen right in front of your eyes. Although, strictly speaking, it didn't actually happen right in front of my eyes because the display on the camera I was using wasn't deinterlaced and was just a big blurry mess until I took the footage into FCP. Yet another bit of the learning curve scaled - I didn't twig that this would be the case until I'd spent a good few hours despairing that I'd never get the bloody thing working.

The next step was to combine the paper mache dome idea I'd done before, with the 3d zoetrope. Construction of the giant nipple commenced!


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This is the first test run of the big dome I did, just to make sure it was working properly. (The reason the lighting is so poor, by the way, is because I had yet to realise that I could adjust the settings on the camera to allow more light into the shot - the high shutter speed needed for the effect to work shuts out most of the light, especially if it's artificial, so I had to use a torch).



And finally, this is where I'm at now. I needed to shoot this during daylight hours so I'd have enough light to film with the high shutter speed, so the dome had to be painted black on white and then inverted in post. Some of these shots are layered up in After Effects, but they're mostly pretty close to the original footage, no extra animation added or anything, just a few glow effects and some colour correction.



I'm pretty confident with the technique now, and I'm applying for funding from the Scottish Arts Council to hopefully develop these ideas further.


31/01/10 - Mock-Ups

Some mock-ups of my next 3D Zoetrope tests (please view them in fullscreen so you can see them properly), you just need to imagine the whole videos printed out and joined end to end so they form cylinders. The first is based on a grid system - I split the length of the cylinder into the 33 frames required of the zortrope, then split them into equal parts, each frame being 6 squares in length (although I'm working on a version that'll be 12 per frame). Then I just used Photoshop to colour in the squares, and sequenced them in After Effects.



It's all a bit random and cheesey at the moment but I think it has potential, especially if I layer up a few more grids behind it and sort out the colours, maybe simplify the movements quite a bit. This next one is using multiple layers, and again will be printed out to form a cylinder. I was trying to keep this one simple, but I think I'll test out the grid one first cos it's a bit more interesting and less fiddly to put together...



These will hopefully lead to some sort of instllation in the near future, and l should have some footage of it in action soon.



23/07/10 - Cloud Test

I was just looking through some old files and came across this failed attempt at a floating zoetrope. It's pretty close to working though, so I think my next test will be to use slightly heavier objects like beads or something to weigh the 'frames' down properly, and I'll need to adjust the lengths of the threads so that they come out to the correct circumference once it's spinning... I'll hopefully have something to show relatively soon.




12/08/10 - Zoetrope Beads

Here's that bead test I said I'd do - and it worked! The next test is to try something a bit more complicated with it - I'm gonna have two beads on each thread in a spiral formation so that one set travels up and the other goes down. It will be fiddly :D